Obstacles |
Rocks | Poops | Fire Places | Cobwebs | TNT | Spikes | Blocks | Buttons | Dirt Patches | Teleporters |
Buttons, originally cut content in The Binding of Isaac: Rebirth, have become a full-fledged feature of The Binding of Isaac: Afterbirth.
Silver Buttons
Silver Buttons appear in trap rooms, which have hazards in them which disarm upon pressing all of the silver buttons in the room. Hazards include:
- Spikes
- Retractable Spikes
- TNT
- Troll Bombs
- Megatroll Bombs
- Stone Grimaces
- Vomit Grimaces
- Constant Stone Shooters
- Gaping Maws
- Broken Gaping Maws
- Brimstone Heads
- Cross Stone Shooters
- Quake Grimaces
- Pokies
- Wall Huggers
- Slides
- Grudges
- Spikeballs
- Red Poop
- Red Fire Places
- Purple Fire Places
- Pitfalls
Once pressed, all the hazards will be disarmed - spikes will retract, Red Poop will transform into regular Poop, Red Fire Places will turn into regular Fire Places, Purple Fire Places will turn into Blue Fire Places, and Pitfalls will close.
Unlike Reward Plates, all Silver Buttons in the room have to be pressed to clear the room even if all enemies are slain.
Bug! | In trap rooms with retracting spikes, pressing the silver button within five frames of the spikes deploying will cause them to appear to fail to retract, but this is only a visual bug, and they will not deal damage. This can be fixed by leaving the room and re-entering. |
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Red Buttons
Red Buttons usually appear in normal rooms.
Once pressed, all the enemies will be killed.
Yellow Buttons
Yellow Buttons only appear in the second Mines or Ashpit floor, and are square-shaped.
Pressing all the yellow buttons unlocks the bridge to Knife Piece 2.
Brown Buttons
Brown Buttons cause certain pits (varies from room to room) to be filled so they can be walked on. Sometimes it clears rocks instead.
Reward Plates (Spawn Buttons)
Reward Plates can appear in a variety of rooms, including Secret Rooms, Curse Rooms, and Shops in Greed mode. When pressed, they may spawn helpful pickups or harmful enemies.
Possible Spawns
Afterbirth
This list is currently incomplete.
- 1-3 random Bomb, Heart, Coin, or Key pickups
- A Donation Machine
- A Beggar
- A Slot Machine
- A Fortune Telling Machine
- 1-3 monsters or bosses in front of each exit of the room
- A trapdoor to the next floor
- Golden poop
- An item
Afterbirth †
There is a 50-50 chance to spawn a reward or a monster.
Rewards
Reward | Chance |
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Trap Door | 5% |
Gold Poop | 5% |
Poop | 1% |
An item from the current pool | 1% |
1-3 Coins | 28% |
1-2 Red Hearts | 20% |
1-2 Bombs | 20% |
Chest | 2.5% |
Locked Chest | 2.5% |
Bomb Chest | 2.5% |
Red Chest | 2.5% |
Slot Machine | 2.5% |
Fortune Telling Machine | 2.5% |
Donation Machine | 5% |
Troll Bomb | 10% |
Monsters
1-4 monsters or bosses. The Void spawns monsters and bosses based on the room's backdrop.
Stage | Monsters |
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Error: The given stage ("The Basement") does not exist. | Attack Fly, Ring Fly, Dart Fly, Horf, Charger, Spider |
Error: The given stage ("The Caves") does not exist. | Charger, Boom Fly, Hive, Nest, Maw, One Tooth |
Error: The given stage ("The Depths") does not exist. | Baby, Globin, Bony, Knight, Fat Sack, Gurglings |
Error: The given stage ("The Womb") does not exist. | MemBrain, Dinga, Lump, Mom's Hand |
??? | Drowned Charger, Fatty |
Sheol | Little Horn, Greed, Rag Man |
Cathedral | Monstro, Gemini, The Duke of Flies |
Dark Room | Little Horn, Nulls |
Error: The given stage ("The Chest") does not exist. | Monstro, Super Envy |
Notes
- A Reward Plate may spawn a trapdoor even in The Chest. If that happens and Isaac enters them, the floor is restarted as with Forget Me Now or 5-pip Dice Room.
- If it spawns enemies, the doors to the room will not close, allowing Isaac to avoid fighting them.
- It may be worth fighting Sins as they still drop items on death.
- This was changed in Booster Pack #5. If it spawns enemies then the doors will close. The enemies will remain in the room even after escaping via teleportation or bombing out.
- When enemies are spawned, they appear only at walls with doors (barring an I AM ERROR room where the locations are random). This may help locating Secret Rooms as their secret doors also count.
- Different enemies may spawn from the buttons depending on the floor, with difficult enemies such as Bosses being spawned on later floors.
- Donation Machines spawned in Greed mode will be regular Donation Machines and not Greed Donation Machines.
The Binding of Isaac: Rebirth |
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