Binding of Isaac: Rebirth Wiki
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Buttons, originally cut content in The Binding of Isaac: Rebirth, have become a full-fledged feature of The Binding of Isaac: Afterbirth.

Silver Buttons[]

Silver Button.png

Silver Buttons appear in trap rooms, which have hazards in them which disarm upon pressing all of the silver buttons in the room. Hazards include:

Once pressed, all the hazards will be disarmed - spikes will retract, Red Poop will transform into regular Poop, Red Fire Places will turn into regular Fire Places, Purple Fire Places will turn into Blue Fire Places, and Pitfalls will close.

Unlike Reward Plates, all Silver Buttons in the room have to be pressed to clear the room even if all enemies are slain.

Bug Bug! In trap rooms with retracting spikes, pressing the silver button within five frames of the spikes deploying will cause them to appear to fail to retract, but this is only a visual bug, and they will not deal damage. This can be fixed by leaving the room and re-entering.

Red Buttons Added in Repentance[]

Red Button.png

Red Buttons usually appear in normal rooms.

Once pressed, all enemies will be killed and all enemy projectiles will be destroyed. Enemies that normally spawn another enemy or shoot projectiles upon death will not do so if slain by a Red Button. Red Buttons also disarm all the same hazards that silver buttons can, but unlike said button red buttons don't need to be pressed to clear a room.

Red Buttons often appear either hidden behind tall blocks or in rooms filled with enemies either too great in numbers to fight off normally or that are blocked from the player's attacks, therefore requiring the button to clear the room.

Yellow Buttons Added in Repentance[]

Yellow Button.png

Yellow Buttons only appear in the second Mines Mines or Ashpit Ashpit floor if the player has acquired Knife Piece 1 Knife Piece 1, and are square-shaped.

Pressing all 3 yellow buttons throughout the floor unlocks the bridge to Knife Piece 2 Knife Piece 2.

Yellow Buttons may appear in Red Room Red Rooms, in which they will not do anything.

Brown Buttons Added in Repentance[]

Brown Button.png

Brown Buttons cause certain pits (varies from room to room) to be filled so they can be walked on. Sometimes it clears rocks instead. Brown Buttons are also capable of spawning enemies, pickups and items, deactivating or reactivating teleporters which all vary from room to room as well. Brown Buttons are most commonly found in the alternative path such as Mines Mines and Mausoleum Mausoleum, where they may sometimes be hidden behind tall blocks, which often grant access to rewards in the room that are otherwise inaccessible.

Reward Plates (Spawn Buttons)[]

Button.png

Reward Plates can appear in a variety of rooms, including Secret Room Secret Rooms, Curse Room Curse Rooms, and Shop Shops in Greed mode. When pressed, they may spawn helpful pickups or harmful enemies. Reward plates differ from a brown button's ability to spawn pickups and enemies by the fact that it is completely random every time as opposed to brown buttons having a preset spawn for the specific room it is in.

Possible Spawns[]

Afterbirth Added in Afterbirth[]

This list is currently incomplete.

Afterbirth † Added in Afterbirth †[]

There is a 50-50 chance to spawn a reward or a monster.

Rewards[]
Reward Chance
Trap Door 5%
Golden Poop Golden Poop 5%
Poop Poop 1%
An item from the current pool 1%
1-3 Coins 28%
1-2 Red Heart Red Hearts 20%
1-2 Bomb Bombs 20%
Chest Chest 2.5%
Locked Chest Locked Chest 2.5%
Bomb Chest Bomb Chest 2.5%
Red Chest Red Chest 2.5%
Slot Machine.png Slot Machine 2.5%
Fortune Telling Machine.png Fortune Telling Machine 2.5%
Donation Machine.png Donation Machine 5%
Troll Bomb Troll Bomb 10%
Monsters[]

1-4 monsters or bosses. The Void spawns monsters and bosses based on the room's backdrop.

Stage Monsters
Basement Basement Attack Fly Attack Fly, Ring Fly Ring Fly, Added in Afterbirth Dart Fly Dart Fly, Horf Horf, Charger Charger, Spider Spider
Caves Caves Charger Charger, Boom Fly Boom Fly, Hive Hive, Nest Nest, Maw Maw, One Tooth One Tooth
Depths Depths Baby Baby, Globin Globin, Bony Bony, Knight Knight, Fat Sack Fat Sack, Gurglings Gurglings
Womb Womb MemBrain MemBrain, Dinga Dinga, Lump Lump, Mom's Hand Mom's Hand
??? ??? Added in Afterbirth Drowned Charger Drowned Charger, Added in Afterbirth Blue Conjoined Fatty Blue Conjoined Fatty
Sheol Sheol Added in Afterbirth Little Horn Little Horn, Greed Greed, Added in Afterbirth Rag Man Rag Man
Cathedral Cathedral Monstro Monstro, Gemini Gemini, The Duke of Flies The Duke of Flies
Dark Room Dark Room Added in Afterbirth Little Horn Little Horn, Nulls Nulls
Chest Chest Monstro Monstro, Super Envy Super Envy

Notes[]

  • A Reward Plate may spawn a trapdoor even in Chest Chest. If that happens and Isaac enters them, the floor is restarted as with Forget Me Now Forget Me Now or 5-pip Dice Room Dice Room.
  • If it spawns enemies, the doors to the room will not close, allowing Isaac to avoid fighting them.
    • It may be worth fighting Sins as they still drop items on death.
    • Added in Afterbirth † This was changed in Booster Pack #5. If it spawns enemies then the doors will close. The enemies will remain in the room even after escaping via teleportation or bombing out.
  • When enemies are spawned, they appear only at walls with doors (barring an I AM ERROR I AM ERROR room where the locations are random). This may help locating Secret Room Secret Rooms as their secret doors also count.
  • Different enemies may spawn from the buttons depending on the floor, with difficult enemies such as Bosses being spawned on later floors.
  • Donation Machines spawned in Greed mode will be regular Donation Machines and not Added in Afterbirth Greed Donation Machine.png Greed Donation Machines.


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