Binding of Isaac: Rebirth Wiki
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Brimstone is a passive item.

Effects

  • Isaac's tears are replaced with a charged blood laser beam. The beam is piercing and spectral, dealing damage to all enemies and ignoring all obstacles in its path.
    • The laser deals damage equal to Isaac's damage and deals damage each tick.
      • (except in Repentance) Brimstone ticks 13 times over the course of about 1 second.
      • (in Repentance) Brimstone ticks 8 times in about 1 second.
    • Tears down: Delay * 3.
  • Template:Transf

Notes

  • (except in Repentance) Brimstone is a special item.
  • Character Azazel iconAzazel starts the game with a short-ranged, slower charging version of Brimstone. Picking up Brimstone with him will give him the long-ranged version. Without the long-range version, his mini-brimstone won't have enough length to use any homing items.
    • (except in Rebirth) His Brimstone's shorter range can be increased with range up items or pills.
  • Multi-shot effects like Collectible 20 20 icon20/20 will increase the number of beams accordingly, with exceptions listed below.
    • Although extremely unlikely, Isaac can shoot a total of 16 blood beams at a time via multi-shot items. If the number of blood beams would exceed this number, the beams' span will instead widen.
  • The beam will apply status effects and does so frequently thanks to its high tick rate.
  • (in Afterbirth and Afterbirth †) If multiple Brimstones are picked up (via (except in Rebirth)Collectible Diplopia iconDiplopia, (in Afterbirth † and Repentance)Collectible Crooked Penny iconCrooked Penny or on a Victory Lap), then another beam is added, with no increase in charge time.
    • (in Repentance)Picking up a second Brimstone will grant Isaac a powered-up version with a much larger beam and no increase in charge time. +1 damage, 1.2x damage multiplier. Picking up additional copies of Brimstone will only add +1 damage.
      • The bigger beam granted by double Brimstone synergizes with other items as expected.
  • (in Repentance) Character Tainted Azazel iconTainted Azazel's beam width and damage will not be increased unless picked up twice, or with Chocolate Milk.

Synergies

  • (except in Rebirth)Collectible 8 Inch Nails icon8 Inch Nails: Beams gain knockback, pushing enemies away in the direction they travel but not out of their path. This increases its consistency.
  • (in Repentance)Collectible Almond Milk iconAlmond Milk: Brimstone can be used without charging and will last indefinitely. The beam will also gain random worm trinket effects. Damage is significantly decreased. The beam can also be aimed in any direction with joystick controls.
  • (in Afterbirth † and Repentance)Collectible Apple! iconApple! / (in Afterbirth † and Repentance)Collectible Euthanasia iconEuthanasia / Collectible Tough Love iconTough Love: The beam can gain the damage multiplier from each of the items, although there is no visual difference. The bonus applies for the whole beam and not on a per-tick basis. Euthanasia loses its instant kill ability, however.
  • Collectible Anti-Gravity iconAnti-Gravity: An orb of energy expands, then shrinks while firing the beam after a delay. The orb still hurts enemies if they touch it. Isaac can start charging a new shot immediately after releasing the fire key without canceling the first shot, effectively allowing for a faster firing rate. It makes it harder to hit enemies with Character Azazel iconAzazel as the beam does not increase in range.
    • (in Repentance) Anti-Gravity + Collectible Soy Milk iconSoy Milk: The Brimstone orbs remain as long as the fire button is held, similarly to Brimstone + Soy Milk but fixed in place. Isaac is unable to charge another shot while it is firing.
    • (except in Rebirth) Anti-Gravity + (except in Rebirth)Collectible Incubus iconIncubus: Isaac will fire Brimstone orbs, while Incubus will fire regular Brimstone beams.
  • Character Azazel iconAzazel + (in Repentance)Collectible Birthright iconBirthright: The Brimstone beam will be widened as per the effect of Azazel's version of Birthright. Stacked with other beam widening synergies like Brimstone and Collectible Chocolate Milk iconChocolate Milk, it can lead to a Brimstone blast that dwarfs even the (except in Rebirth)Collectible Mega Blast iconMega Blast in size, allowing for quick and easy room clears through the sheer size of the Brimstone beam.
  • (in Repentance)Brain WormBrain Worm: The beam will curve 90 degrees in order to attack opponents, effectively acting as a stronger form of homing. Very strong against multi-segment bosses such as Mother.
  • (in Repentance)Brimstone: Gives the player a unique sprite as well as having double the size of a normal Brimstone beam.
  • (in Repentance)Collectible Compound Fracture iconCompound Fracture/Collectible Cricket's Body iconCricket's Body: Non-brimstone tears have a chance to split off from the beam with applicable stats and tear effects.
  • (in Repentance)Collectible Chocolate Milk iconChocolate Milk: Brimstone laser takes longer to fully charge, but can be released at any point during its charge. Width and damage of the laser increases at higher charges. Damage ranges from 25% to 250% of Isaac's tear damage per tick depending on how long the beam was charged for.
  • (in Repentance)Collectible Continuum iconContinuum: Brimstone laser travels through the wall and appears out the other side once.
  • (in Repentance)Collectible Crooked Penny iconCrooked Penny/(in Repentance)Collectible Diplopia iconDiplopia: Picking up a second Brimstone grants a much larger beam with a 1.2x damage multiplier and +1 damage. Any further Brimstones picked up will only grant +1 damage.
  • (except in Rebirth)Collectible Epic Fetus iconEpic Fetus: Overrides Brimstone's charging effect, but missile explosions shoot ten beams in all directions, massively increasing damage and area of effect.
  • (in Repentance)Collectible Explosivo iconExplosivo: The beam has a chance to stick explosive tears to enemies.
  • (in Repentance)Collectible Eye of the Occult iconEye of the Occult: Brimstone will automatically charge, then attempt to hit the wall Isaac is facing before curving towards the crosshair.
  • Collectible Fire Mind iconFire Mind: The beam will not cause explosions, but will still set enemies on fire.
  • Guppy: Blue Flies are spawned at a rate of approximately one blue fly per tick ((in Repentance) every other tick) of damage for each enemy it hits, up to 13 flies. The spawned blue flies will also move to attack the targeted enemy immediately.
  • (in Afterbirth † and Repentance)Collectible Haemolacria iconHaemolacria: Increased charge time. Tears will burst into several beams that are fired in random directions.
  • (in Repentance)Collectible Holy Light iconHoly Light: The beam has a chance of summoning a row of Holy Light beams.
  • Homing tears: The beam will make sharp turns and even loops to hit enemies. Character Azazel iconAzazel's mini-brimstone does not home unless he has a high range stat.
  • Hook WormHook Worm: Beam shifts left to right while firing straight and forms angles that constantly flatten and expand, effectively increasing its width.
  • (in Repentance)Collectible Ipecac iconIpecac: The beam gains a poison effect. Upon hitting an enemy, wall or obstacle, the beam causes an explosion. +2 flat damage. Fire rate is unaffected. Collectible The Ladder iconThe Ladder, when placed, will trigger the Ipecac-brimstone explosions.(possibly a bug)
  • (in Repentance)Collectible Jacob's Ladder iconJacob's Ladder: Upon hitting an enemy, wall or obstacle, the beam generates sparks that home in on enemies.
  • Collectible Loki's Horns iconLoki's Horns: Occasionally causes Isaac to fire the beam in all four cardinal directions, similarly to Collectible Head of Krampus iconHead of Krampus's effect.
  • Collectible The Ludovico Technique iconThe Ludovico Technique: The beam forms a large ring that is controllable and does not need to be charged. Enemies inside the ring without touching it are not hurt. The shot speed is ignored. The tears stat is ignored and the damage is dealt very rapidly at a rate equivalent to a 2 tear delay.
  • (except in Rebirth)Collectible A Lump of Coal iconA Lump of Coal: The beam gradually increases in size and damage the farther it travels, with the damage increasing on a multiplier that is roughly +20% per tile of distance. This allows for a huge damage increase from longer distances.
  • (in Repentance)Collectible Marked iconMarked: Brimstone will automatically charge, then fire at the direction of the crosshair.
  • Collectible Mom's Eye iconMom's Eye: Adds a chance to shoot a beam from the back of Isaac's head.
  • Collectible Mom's Knife iconMom's Knife: Adds a small barrage of knives after the main knife is fired, with each knife doing 80% of Isaac's tear damage. The barrage of knives goes all the way across the screen and increases in quantity the longer the charge.
  • Collectible Mom's Wig iconMom's Wig: Holding down a fire button to charge the attack very rapidly rolls the probability to spawn blue spiders; releasing to fire the beam, however, does not.
  • (except in Rebirth)Collectible Monstro's Lung iconMonstro's Lung: Fires 3-5 additional Brimstone beams in random directions around Isaac with no increase in charge time. Charging a new Brimstone beam removes the original from in front of Isaac, but not the additional ones added by Monstro's Lung. This effectively increases the fire rate.
    • (in Repentance) Charging a new Brimstone beam will now remove all shot beams, but fire rate remains that of Brimstone.
  • (in Repentance)Collectible Ocular Rift iconOcular Rift: Rifts may appear where the beam hits rocks, walls or enemies.
  • (in Repentance) (in Afterbirth † and Repentance)Ouroboros WormOuroboros Worm: The beam will make large loops on itself. The homing is present, but very wonky.
  • (in Repentance)Collectible The Parasite iconThe Parasite: Upon hitting an enemy, wall or obstacle, two perpendicular beams split from the main beam at 90 degrees from the closest point of intersection.
  • Collectible Rubber Cement iconRubber Cement:
    • (except in Rebirth) Beams bounce off of walls, creating a second beam that deals half damage.
    • (in Afterbirth) If Character Azazel iconAzazel's mini Brimstone beam bounces off a wall, it effectively becomes a full-length Brimstone beam, but it will still only deal half damage.
    • (in Afterbirth † and Repentance) Character Azazel iconAzazel's Brimstone no longer becomes a full length beam after bouncing, instead bouncing as a regular mini-Brimstone.
  • Collectible Sad Bombs iconSad Bombs:
    • Upon exploding, bombs release ten beams in all directions.
    • (in Repentance) Brimstone does not benefit from Sad Bombs' flat damage bonus.
  • (in Repentance)Collectible Sinus Infection iconSinus Infection: The beam has a chance to stick booger tears to enemies.
  • (in Repentance)Collectible Soy Milk iconSoy Milk: Brimstone can be used without charging and will last indefinitely. Damage is significantly decreased.
  • Collectible Strange Attractor iconStrange Attractor: Enemies are attracted towards the beam, improving its consistency. Consumables will also be moved by the beam.
  • (in Repentance)Collectible Sulfur iconSulfur: Grants a larger beam with a 1.2x damage multiplier and +1 damage (same effect as picking up a second Brimstone).
  • (in Repentance)Collectible Sulfuric Acid iconSulfuric Acid/(in Repentance)Collectible Terra iconTerra The beam has a chance to destroy rocks every tick.
  • Collectible Tammy's Head iconTammy's Head:
    • Shoots ten beams in all directions. Given the item's single room charge, this makes for an extremely powerful synergy.
    • (in Repentance) Brimstone does not benefit from Tammy's Head's flat damage bonus anymore.
  • Collectible Technology iconTechnology:
    • (except in Rebirth) The Technology laser coils around the Brimstone beam, granting a 1.5x damage multiplier (it stacks with other similar multipliers like Collectible Cricket's Head iconCricket's Head or Collectible Magic Mushroom iconMagic Mushroom).
    • (in Repentance) Technology's damage multiplier will be overridden if Isaac has the powered up version (from picking up Brimstone twice or using (in Repentance)Collectible Sulfur iconSulfur with Brimstone).
  • (except in Rebirth)Collectible Tech X iconTech X: Brimstone becomes a large laser ring that varies in size depending on how long it is charged before firing. The tear delay is that of Tech X.
    • Tech X + Collectible A Lump of Coal iconA Lump of Coal: The Brimstone ring increases in size and damage the further it travels.
    • Tech X + Collectible Mom's Knife iconMom's Knife: Mom's Knife and a Mom's Knife+Brimstone barrage are shot alongside the rings.
  • Collectible Tiny Planet iconTiny Planet: The beam will wrap around Isaac once and then shoot straight forward.
  • (in Repentance)Collectible Uranus iconUranus: The beam will freeze any enemies killed by it, so long as they are not immune to the freeze effect.
  • Wiggle WormWiggle Worm: Beam becomes wavy while firing straight, effectively increasing its width.

Interactions

  • Collectible 20 20 icon20/20:
    • (in Rebirth) Overridden by Brimstone.
    • (except in Rebirth) Adds a second Brimstone.
  • (except in Repentance)Collectible Chocolate Milk iconChocolate Milk: Reduces Isaac's tear delay by 20%. Doesn't increase damage.
  • (except in Repentance)Collectible Compound Fracture iconCompound Fracture/Collectible Cricket's Body iconCricket's Body/Collectible The Parasite iconThe Parasite: Splitting is overridden by Brimstone, but stat effects are still applied.
  • (in Afterbirth and Afterbirth †)Collectible Continuum iconContinuum: Overridden by Brimstone.
  • Collectible Cursed Eye iconCursed Eye: Overridden by Brimstone.
  • Collectible Dr. Fetus iconDr. Fetus:
    • (in Rebirth and Repentance) Overrides Brimstone.
    • (in Afterbirth and Afterbirth †) Both fire normally; Isaac shoots bombs while charging Brimstone.
  • Collectible Epic Fetus iconEpic Fetus:
    • (in Rebirth) Overrides Brimstone.
    • (except in Rebirth) While Epic Fetus synergizes with Brimstone (see above), Epic Fetus still overrides Character Azazel iconAzazel's mini-Brimstone.
  • (except in Rebirth)Collectible Evil Eye iconEvil Eye: Overridden by Brimstone.
  • (except in Repentance)Collectible Explosivo iconExplosivo: Overridden by Brimstone.
  • (in Afterbirth † and Repentance)Collectible Flat Stone iconFlat Stone: Overridden by Brimstone.
  • (in Afterbirth † and Repentance) The Forgotten: The charged attack will spawn a Brimstone ball that will float in front of The Forgotten for a few seconds before disappearing. The Forgotten will still melee attack while performing this action.
  • Collectible Godhead iconGodhead: Homing and stat bonuses apply, but the beam does not have a damaging aura.
  • (except in Repentance)Collectible Holy Light iconHoly Light: Overridden by Brimstone.
  • Collectible Ipecac iconIpecac:
    • Isaac gains only the poison effect without either the increased damage nor the decreased fire rate.
    • (in Afterbirth †) Isaac shoots Ipecac tears while charging Brimstone. Both Brimstone and Ipecac shots modify Isaac's damage and tear delay stat, meaning that Ipecac fires slower and Brimstone charges slower, but Brimstone deals drastically increased damage. Take care to pre-charge Brimstone so that the Ipecac shot is on cooldown as Isaac enters a room.
    • (in Repentance) The beam gains a poison effect. Upon hitting an enemy, wall or obstacle, the beam causes an explosion. +2 flat damage. Fire rate is unaffected.
  • Collectible Isaac's Tears iconIsaac's Tears: Fires normal tears, but nearly instantly charges when charging Brimstone.
  • (except in Repentance)Collectible Jacob's Ladder iconJacob's Ladder: Overridden by Brimstone.
  • (except in Rebirth)Collectible Kidney Stone iconKidney Stone: Overridden by Brimstone.
  • (in Afterbirth † and Repentance)Collectible Lachryphagy iconLachryphagy:
    • (except in Repentance)Overridden by Brimstone.
    • (in Repentance) Brimstone has shorter range, a bit longer than Character Azazel iconAzazel's brimstone. It fires Lachryphagy tears at the end.
  • (in Afterbirth † and Repentance)Collectible Lead Pencil iconLead Pencil:
    • (except in Repentance) Overridden by Brimstone.
    • (in Repentance) Lead Pencil has a chance of triggering every time the laser is fired.
  • (in Rebirth)Collectible A Lump of Coal iconA Lump of Coal: No effect.
  • (except in Repentance)Collectible Marked iconMarked: Overridden by Brimstone.
  • (in Rebirth)Collectible Monstro's Lung iconMonstro's Lung: Overridden by Brimstone.
  • Collectible My Reflection iconMy Reflection:
    • (in Rebirth) Overridden by Brimstone.
    • (in Afterbirth and Afterbirth †) Makes the beam curve when moving. It has the same effect on Character Azazel iconAzazel's mini-brimstone but doubles the range.
    • (in Repentance) Makes the beam shoot from the back. An oval beam is shot from the front instead.
  • Collectible Mysterious Liquid iconMysterious Liquid:
    • (in Rebirth) Overridden by Brimstone.
    • (except in Rebirth) When Brimstone hits enemies or walls, it leaves creep based on how long it hits.
  • Collectible Number One iconNumber One + Character Azazel iconAzazel: Although Number One is otherwise purely beneficial with standard Brimstone, Character Azazel iconAzazel's range is severely affected.
  • (in Afterbirth † and Repentance)Collectible Pop! iconPop!:
    • (in Afterbirth †) Overridden by Brimstone.
    • (in Repentance) Brimstone has shorter range, a bit longer than Character Azazel iconAzazel's brimstone. It fires Pop! tears at the end.
  • Collectible Proptosis iconProptosis:
    • (in Rebirth) Damage is doubled with no drop-off at range.
    • (except in Rebirth) Damage is doubled twice, for a total of 4x next to Isaac, but quickly drops further along the beam, at about 0.8x per tile of distance.
  • (except in Rebirth)Collectible Pupula Duplex iconPupula Duplex: Overridden by Brimstone.
  • (in Rebirth)Collectible Rubber Cement iconRubber Cement: Overridden by Brimstone.
  • (in Repentance)Collectible Spirit Sword iconSpirit Sword: Overrides Brimstone.
  • (in Afterbirth †)Collectible Sulfuric Acid iconSulfuric Acid: Overridden by Brimstone. Stat effects are still applied.
  • (in Repentance) Character Tainted Samson iconTainted Samson: Greatly decreases attack speed for Samson's rage mode melee attack and replaces the thrown jawbone with a large laser sphere (similarly to Character The Forgotten iconThe Forgotten).
  • (in Rebirth)Collectible Technology iconTechnology: Overridden by Brimstone, but adds damage.
  • (in Afterbirth † and Repentance)Collectible Technology Zero iconTechnology Zero: Overridden by Brimstone.
  • Collectible Technology 2 iconTechnology 2:
    • (in Rebirth) Overridden by Brimstone, but retains the reduced damage.
    • (except in Rebirth) Both fire normally; the Technology laser fires while charging Brimstone.
  • Collectible Tech.5 iconTech.5:
    • (in Rebirth) Overridden by Brimstone unless using Character Azazel iconAzazel, in which case it will fire normally while charging Brimstone.
    • (except in Rebirth) Tech.5 fires normally while charging Brimstone.
  • (in Afterbirth † and Repentance)Collectible Trisagion iconTrisagion: Overridden by Brimstone.

In-game footage

Trivia

  • The term brimstone (burn stone) comes from the King James Bible's mention of burning sulfur. It is used in the phrase "fire and brimstone" to describe the torments of hell. While solid sulfur is yellow, molten sulfur is blood red.
  • Brimstone's item icon originally comes from the alchemical symbol for sulfur, referred to as the Leviathan Cross. It was later adopted by Anton LaVey in The Satanic Bible to represent hell and is now often associated with Satanism.
  • The ram horns gained from picking up Brimstone were added as a cosmetic item to Team Fortress 2 to promote The Binding of Isaac: Rebirth. If the game was purchased before the 10th of December, players were awarded the item in genuine quality.
  • Most items that change tear color will also give Brimstone an exotic appearance, but they do not combine and only one color effect is shown.

Gallery

Seeds

PC Hard mode only YQRN NL4Q (First floor Devil Room, go to Curse Room, a Red Chest will teleport you there)

PC Hard mode only DQY7 QK7M (The Basement XL: Second boss's Devil Room)

PC (except in Rebirth) Normal and hard modes only QW44 N10D (Second floor Devil Room; Isaac may proceed normally, but all other characters must not enter the first floor Treasure Room.)[Check ingame]

PC (except in Rebirth) Normal and hard modes only B8TK KNEP (Second floor Devil Room.) [Check ingame]

Vita LHVK 9NTS (Second floor Devil Room)

PS4 SSH7 STDS (Second Floor Devil Room)

PS4 (in Afterbirth † and Repentance) Hard mode only J21Z FJ0W (Second Floor Devil Room)

Switch (in Afterbirth † and Repentance) Hard mode only DBDR SJGV (First floor Devil Room)

3DS Hard mode only EXDL 3P62 (First floor Devil Room)

PC (in Repentance) CEGH JQKF (Third Floor Devil Room)

PC (in Repentance) WVV7 FTPE (Second Floor Devil Room)

Bugs

Bug Bug! (except in Repentance) Picking up Brimstone before picking up Scorpio will not change the beam's color. Picking up Scorpio before Brimstone, however, will properly change it to green.
Bug Bug! (in Repentance) When having Brimstone + My Reflection and facing towards a wall, standing directly in front of it will make Isaac shoot in reverse - the front facing oval Brimstone beam will shoot from the back, and the back facing beam will shoot from the front.


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