When used, gives Isaac +0.4 speed and +3 damage and increases tears for 5 seconds, during which time he is restricted to using a jaw bone to damage enemies instead of his tears for 5 seconds, similarly to The Forgotten's bone club.
The jaw bone deals 3x Isaac's damage when swung and 1.5x Isaac's damage per tick when thrown (3x Isaac's damage per second).
While Berserking, Isaac's tear delay is multiplied by 2, then his tears fired per second is increased by 2. This will be a tears upgrade unless Isaac already has a lot of tears upgrades.
If playing as The Forgotten, the x2 tear delay modifier isn't applied, as he already has it.
Killing an enemy while "Berserking" increases Berserk's current duration by 1 second.
Isaac is unable to die while Berserk is active. He can be reduced to 0 hearts, but will not die until the effect ends.
This item charges when Isaac deals damage to enemies rather than by clearing rooms or picking up batteries. It requires a total of 120 damage dealt to fully charge.
This page was last edited on 12 April 2021, at 21:09.
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