Enemies that touch Isaac will bounce off him and propel in the opposite direction. If they hit an obstacle or wall while bouncing, they will take damage.
If an enemy bounces into another enemy, the second enemy will also take damage.
When an enemy bounces off of Isaac, there's a 50% chance that Isaac won't receive contact damage.
Additionally grants a 50% chance for projectiles to bounce off of Isaac without taking damage.
Notes[]
The damage enemies receive when they get bounced into a wall or an obstacle is equal to 8 + 2 * floor.
The same damage value applies when an enemy gets bounced into by another enemy.
Enemies that don't deal contact damage cannot be bounced off.
Bounced off projectiles deal a flat damage that doesn't scale with the current floor or Isaac's stats. This damage is usually 6, but can slightly vary depending on the enemy that shot the projectile.
Lasers cannot be bounced off.
The bouncing effect also works against Fire Places and spiked enemies such as Poky, Slide, and Grudge, granting a chance to avoid unintentional damage.
Isaac can also bounce off Fly Bombs spawned by Blasters and even deny damage from their explosion.
Gnawed Leaf: The bouncing effect works while Isaac is invincible.
Serpent's Kiss: Allows Isaac to bounce enemies and poison them at the same time, with a decent chance to get a lot more health back in the form of Black Hearts than originally spent.
Panic Button: The active item will still be activated if Belly Jelly blocks damage.
In-game Footage[]
Trivia[]
This item can be considered a direct upgrade to Infamy, as the chances to deny projectile damage are equal, but Belly Jelly additionally works with contact damage, unlike Infamy.
Belly Jelly is just the brand of jelly beans Jelly Belly®, but the words are flipped. Given the game's theme, this also might be a reference to the jelly spread on the belly before an ultrasound.