Ball and Chain

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Ball   and   Chain
Entity image

Base HPStage HP
NN
Table dividing line 1.png
Entity ID
893.0
Table dividing line 2.png
Found In
Stage Gehenna icon.png
Added in Repentance

Ball and Chain is an enemy added in The Binding of Isaac: Repentance. They are an indestructible hazard in Gehenna Gehenna.

They rotate around obstacles at the end of chains of varying lengths and speed. Touching the chain does not harm Isaac. If the obstacle is destroyed, the ball will be launched across the room at its current velocity, eventually coming to a stop. When the room is re-entered, the ball will be at rest where the obstacle used to be.

Variants[edit | edit source]

Spikeball[edit | edit source]

Spikeball
Entity image

Base HPStage HP
NN
Table dividing line 1.png
Entity ID
852.0
Table dividing line 2.png
Found In
Stage Corpse icon.png
Added in Repentance

Spikeball is an indestructible hazard in Corpse Corpse. They simply fly in a line either horizontally or vertically, bouncing off walls and obstacles. They will despawn once the room is cleared. However, if the room doesn't need clearing, they will not despawn.

Spike balls can be despawned from the room when holding the Flat File Flat File

Singe's Ball[edit | edit source]

Singe's   Ball
Entity image

Base HPStage HP
NN
Table dividing line 1.png
Entity ID
915.1
Table dividing line 2.png
Found In
Stage Ashpit icon.png
Exclusively spawned in Singe's boss room.
Added in Repentance

Singe's Balls are movable Spikeballs spawned during his boss fight. They appear to be circular and movable spiked rocks that can be pushed via touch, tears, and Singe's fiery farts. They deal half a heart of contact damage.


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