If Isaac takes damage while in a room with enemies, time is stopped for 3 seconds and Isaac becomes a ghost and leaves his body behind, which drops to the floor. While in ghost form, Isaac has flight and spectral tears and the next hit Isaac takes is negated.
Isaac's tears and speed are greatly increased while time is stopped.
Isaac's ghost re-enters his body after the room is cleared or if he gets hit again.
This page was last edited on 14 April 2021, at 00:52.
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