Ashpit

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Ashpit

Table dividing line 1.png
Stage ID
Missing ID
Floor ID
Normal and hard modes only 3d, 4d
Table dividing line 2.png
Unlock Method
Ashpit Defeat all bosses in the Mines
Added in Repentance

Ashpit is an alternative floor to the Mines Mines and is unlocked by defeating all of the bosses inside the Mines Mines. The floor can be accessed by using bombs on the Exit Door of Stage The Caves icon.png Caves I / II, Stage Flooded Caves icon.png Flooded Caves I / II or Stage The Catacombs icon.png Catacombs I / II. Ashpit's theme is centred around mainly skeletons, flames, dust and ghosts, and contains a blowing dust overlay.

The Ashpit is significantly more difficult than their standard counterparts, filled with stone and fire-themed enemies that boast greater health and aggression. Most blocks are rocks or spiked rocks, and poops are almost non-existent. Tinted rocks have a high chance of spawning tinted rock spiders. Travelling through it is only advised if you have already acquired 15►Knife Piece 1 Knife Piece 1 in the Downpour Downpour and intend to access the Corpse Corpse.

Unique Elements[edit | edit source]

Acquiring the Knife Piece 2[edit | edit source]

If you have 15►Knife Piece 1 Knife Piece 1, a special double-sized room will spawn in Ashpit II containing a minecart and a broken length of rail track leading to a boarded up door, just like those that lead to a Bedroom. Behind this door lies the area in which 15►Knife Piece 2 Knife Piece 2 can be acquired. There are two methods for accessing this area:

  • If you have flight and 2 bombs, you can simply fly over to the boarded up door and blow it open.
  • Otherwise, you can repair the track. There are three yellow buttons spread throughout the floor's normal rooms. One will be in the same room as the broken rail track, but the other two are randomly placed. Once all three buttons are pressed, the rail track will be repaired and you can touch the minecart to access the area.

Upon entering this area, all passive and active items will be rendered inactive, and your bombs, coins, and keys will be set to zero. New pickups can still be obtained, however, and will persist after Isaac leaves the area. You will pass through several empty rooms before reaching a room with the 15►Knife Piece 2 Knife Piece 2. Once you pick it up, Mother's Shadow will spawn and your race back to the entrance begins. This enemy cannot be defeated by any means, and escape is your only option.

Unlike your initial trip to reach the 15►Knife Piece 2 Knife Piece 2, the path back will be obstructed by rocks and poops. While flying characters can handle all of this with ease, walking characters will have a significantly harder time. Using your tears and the conveniently-located throwable bombs, you will need to break through the obstructions, press buttons, and grab keys for key blocks to make it back to the main dungeon. Making it out taking little or no damage is possible, particularly if you are fast and accustomed to dodging the shadow's attacks. Once you escape, all your items will be reactivated, and the shadow will end its pursuit.

  • It is possible for the floor's crawl space to appear on your escape path. Upon entry, your items will temporarily be reactivated, and you will be able to pick up any items/consumables available. Items will become inactive again after exiting. Mother's Shadow will still appear in the crawl space, and the enclosed area makes the dodging of her attacks very difficult.

Monsters[edit | edit source]

Entity ID Description
Dragon Fly
Dragon Fly
25.3.0 Flies around the room diagonally, dealing touch damage. Upon death, they spawn 4 lines of fire in the cardinal directions.
Dragon Fly X
Dragon Fly X
25.3.1 Flies around the room diagonally, dealing touch damage. Upon death, they fire 4 lines of fire in the diagonal directions.
Bone Fly
Bone Fly
25.4 Flies around the room diagonally, dealing touch damage. Occasionally fires one bone at Isaac. Upon death, shoots 3 bones.
Hard Host
Hard Host
27.3 Stationary enemy that is normally invulnerable. Raises its head up when Isaac gets close, revealing a fleshy stem that can be damaged. Upon raising its head, it will release a line of rocks towards Isaac.
Crackle
Crackle
87.1 Walks toward Isaac, spitting balls of fire that create lines of fire in the cardinal directions on impact.
Death's Head
Death's Head
212.0 Invulnerable enemy that moves diagonally around the room, dealing contact damage. Dies when the room is cleared.
Redskull
Redskull
212.4 Acts similarly to Death's Head, although will release a ring of flame around themselves near Isaac, which can ignite Rock Spiders. Can be killed before room clear.
Soy Creep
Soy Creep
240.1 Slowly crawls along walls to try to line up with Isaac and shoots a stream of shots seemingly affected by 15►Soy Milk Soy Milk.
Rock Spider
Rock Spider
818.0 Erratically moves towards Isaac and deals touch damage, though a bit slower in comparison to Spiders.
Fly Bomb
Fly Bomb
819.0 Flies towards Isaac, circling around him as they do so. Upon death, turns into a tiny Bomb.
Danny
Danny
820.0 Chases Isaac and spits a bunch of rock shots at him when in its line of sight.
Coal Boy
Coal Boy
820.1 Walks toward Isaac and fires chaotic bursts of coal at him, some of which may be Coal Spiders.
Blaster
Blaster
821.0 Slowly wanders around and occasionally shoots tiny bombs at Isaac.
Quakey
Quakey
823.0 Attempts to jump on Isaac, shooting out 8 rock shots when it hits the ground.
Hardy
Hardy
826.0 Charges at Isaac, crashes into obstacles and fires 8 rock shots outwards.
Mole
Mole
829.0 Burrows towards Isaac and jumps out the ground to fire 3 blood shots at him.
Big Bony
Big Bony
830.0 Walks slowly toward Isaac, and will occasionally fire a bone that bounces around the room for a few moments. The bone can be broken if shot enough.
Flesh Maiden
Flesh Maiden
880.0 Vaguely flies towards Isaac in curved swooping motions.
Pasty
Pasty
881.1 Pops out of the ground and lunges toward Isaac, dealing contact damage and firing four shots in the ordinal directions.
Dust
Dust
882.0 Follows Isaac, and is only visible when close to Isaac. Will begin to speed up when they are visible. Teleports away when damaged.
Dusty Death's Head
Dusty Death's Head
887.0 Invulnerable enemy that moves across the room in large quantities. Dies when the room is cleared.
Clickety Clack
Clickety Clack
889.0 Walks towards Isaac and turn into a pile of bones when killed. Regenerates a few seconds after killed. Will only despawn if all Clickety Clacks in the room are killed.

Bosses[edit | edit source]

Boss Singe.png
Boss The Shell.png
Boss Great Gideon.png
Boss The Pile.png


Singe Needs to be unlocked The Shell Needs to be unlocked Great Gideon Needs to be unlocked The Pile Needs to be unlocked


SmallIsaac.pngChaptersSmallIsaac.png
Chapter 1 Chapter 2 Chapter 3 Chapter 4 Optional Chapter 5 Chapter 6 Endgame
Normal and hard modes only Stage The Basement icon.png Stage The Caves icon.png Stage The Depths icon.png Stage The Womb icon.png Stage Sheol icon.png
Sheol


Stage Cathedral icon.png
Cathedral
Stage Dark Room icon.png
Dark Room


Stage The Chest icon.png
The Chest
The Basement The Caves The Depths The Womb
Added in Afterbirth Added in Afterbirth †
Stage The Cellar icon.png Stage The Catacombs icon.png Stage Necropolis icon.png Stage Utero icon.png ??? Stage The Void icon.png
The Cellar The Catacombs Necropolis Utero ??? The Void
Added in Afterbirth Added in Afterbirth Added in Afterbirth Added in Afterbirth
Stage Burning Basement icon.png Stage Flooded Caves icon.png Stage Dank Depths icon.png Stage Scarred Womb icon.png
Burning Basement Flooded Caves Dank Depths Scarred Womb
Added in Repentance Added in Repentance Added in Repentance Added in Repentance Added in Repentance
Stage Downpour.png Stage Mines icon.png Stage Mausoleum icon.png Stage Corpse icon.png Stage Home icon.png
Downpour Mines Mausoleum Corpse Home
Added in Repentance Added in Repentance Added in Repentance
Stage Dross icon.png Stage Ashpit icon.png Stage Gehenna icon.png
Dross Ashpit Gehenna
Added in Afterbirth
Greed and greedier modes only
Added in Afterbirth Added in Afterbirth
Stage The Basement icon.png Stage The Caves icon.png Stage The Depths icon.png Stage The Womb icon.png Stage Sheol icon.png The Shop Ultra Greed
The Basement The Caves The Depths The Womb Sheol The Shop Ultra Greed
The Binding of Isaac: Rebirth The Binding of Isaac: Rebirth The Binding of Isaac: Rebirth
Achievements Achievements Attributes Attributes Bosses Bosses TarotCard.png Cards and Runes Challenges Challenges Chapters Chapters
Characters Characters MainPageBabies.png Co-op Items Items Item pools Item pools Monsters Monsters Objects Objects
Pickups Pickups Pills Pills Rooms Rooms Seeds Seeds Transformations Transformations Trinkets Trinkets