| Name
|
ID
|
Icon
|
Weight
|
Description
|
| Blood of the Martyr
|
5.100.7
|
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|
+1 damage. Isaac shoots blood tears.
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| The Body
|
5.100.334
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Adds 3 Red Heart Containers.
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| Celtic Cross
|
5.100.162
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Grants a chance to trigger the Book of Shadows effect upon taking damage, creating a shield that nullifies all types of damage for 7 seconds.
|
| Censer
|
5.100.387
|
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Spawns a familiar which creates a circular aura that slows down enemies and enemy shots inside.
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| Circle of Protection
|
5.100.423
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Surrounds Isaac with a large white halo that occasionally deals Isaac's tear damage to enemies inside it, and can convert enemy shots into friendly homing tears.
|
| Crown Of Light
|
5.100.415
|
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|
+2 Soul Hearts. While Isaac has no empty red hearts, grants 2x damage, increased range, and -0.3 shot speed. Regardless of health, the crown deactivates for the current room when Isaac takes damage.
|
| Dead Dove
|
5.100.185
|
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Grants spectral tears and flight.
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| Godhead
|
5.100.331
|
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Grants homing tears with a damaging halo. +0.5 Damage, -0.3 Tears -0.3 Shot Speed, +0.8 Tear Falling Speed, and +1.2 Range.
Grants homing tears with a damaging halo. +0.5 Damage, -0.3 Tears, and -0.3 Shot Speed.
|
| Guardian Angel
|
5.100.112
|
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Spawns an orbital familiar that blocks enemy shots, deals 7 damage per tick on contact, and increases the speed of all orbital familiars.
|
| Holy Grail
|
5.100.184
|
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Grants flight and one Red Heart container. Heals 1 additional Red Heart.
|
| Holy Mantle
|
5.100.313
|
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|
Grants a shield that negates the first instance of damage taken from a hostile source once per room.
|
| Holy Water
|
5.100.178
|
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Spawns a bottle familiar that breaks when Isaac takes damage, leaving a puddle of blue creep.
A bottle familiar that flies forward when Isaac shoots. It breaks upon hitting an enemy, leaving a puddle of blue creep that petrifies enemies.
|
| Immaculate Conception
|
5.100.413
|
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|
Upon picking up a certain amount of health, spawn a permanent angelic familiar.
|
| Jesus Juice
|
5.100.197
|
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+0.5 damage, +0.25 range, +0.5 tear falling speed.
+0.5 damage, +1.5 range.
|
| The Mind
|
5.100.333
|
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|
Reveals the entire map, including all special rooms and Secret Rooms.
|
| Purity
|
5.100.407
|
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Boosts one of Isaac's stats depending on the color of the aura around him. The aura disappears upon taking damage and reappears with a random color upon entering a new room. Red boosts damage, blue boosts tears, yellow boosts speed, and orange boosts range.
|
| Rosary
|
5.100.72
|
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Grants 3 Soul Hearts. Causes The Bible to appear in any item pool. +0.5 tears.
|
| Sacred Heart
|
5.100.182
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Adds a Red Heart Container. Grants homing tears, a x2.3 Damage multiplier, +1 flat Damage, -0.4 Tears, -0.25 Shot Speed, and +4.125 Range.
Adds a Red Heart Container. Grants homing tears, a x2.3 Damage multiplier, +1 flat Damage, -0.4 Tears, and -0.25 Shot Speed.
|
| Seraphim
|
5.100.390
|
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Spawns an angel familiar who follows Isaac and fires homing tears which deal 10 damage and have 75% shot speed.
|
| The Soul
|
5.100.335
|
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|
Grants two Soul Hearts. Isaac gains a pulsing aura that repels enemies and projectiles.
|
| Spear Of Destiny
|
5.100.400
|
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|
In addition to tears, Isaac holds a spear in front of him which deals contact damage equal to 2× his tear damage, and occasionally inflicts fear.
|
| Stigmata
|
5.100.138
|
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+0.3 damage, grants one full Red Heart container. Heals 1 additional Red Heart.
|
| Sworn Protector
|
5.100.363
|
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Spawns an orbital familiar which does 105 damage per second and attracts and blocks enemy shots. Upon blocking 10 shots in a room, it drops an Eternal Heart.
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| Trinity Shield
|
5.100.243
|
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Isaac gains a shield that protects him from enemy shots. It aims in the direction Isaac fires from.
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Cube of Meat
|
5.100.73
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Creates an orbital familiar. Collecting additional copies gives it the ability to shoot tears, then chase enemies to deal contact damage, then deal even more contact damage.
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Mitre
|
5.100.173
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Grants a chance of converting any Red Heart pickups that spawn into Soul Hearts instead.
|
7 Seals
|
5.100.526
|
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Spawns a random Harbinger familiar that changes every 10 seconds. Harbingers have different behaviors and spawn themed Locusts.
|
Angelic Prism
|
5.100.528
|
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Spawns an orbital familiar with a large orbital radius. Tears that pass through the prism split into four multi-colored tears.
|
Eucharist
|
5.100.499
|
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An Angel Room will always spawn after every boss fight, excluding the first floor and floors after Chapter 4.
|
Trisagion
|
5.100.533
|
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|
Tears are replaced with piercing white blasts of light that deal less damage but can damage the same enemy multiple times.
|
Glyph of Balance
|
5.100.464
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Grants 2 Soul Hearts and modifies drops from Champion monsters based on certain conditions. Also modifies room clear drops.
|
Act of Contrition
|
5.100.601
|
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|
+0.7 tears, grants an Eternal Heart. Allows Angel Rooms to appear even if a Devil Deal has been taken before. Reduces the Devil/Angel room chance penalty for taking Red heart damage.
|
Divine Intervention
|
5.100.568
|
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Double tapping a fire key creates a shield that pushes away enemies and reflects enemy projectiles and lasers.
|
Hallowed Ground
|
5.100.543
|
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Spawns a white poop familiar, which turns into a White Poop when Isaac is hurt. White poop has an aura that increases tear fire rate and can block enemy shots. The aura also increases damage by 20% and gives homing.
|
Immaculate Heart
|
5.100.573
|
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Adds one Red Heart Container and fully restores health. x1.2 damage multiplier. Isaac will occasionally fire extra tears that orbit around him.
|
Monstrance
|
5.100.574
|
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Isaac gains an aura that deals damage to enemies inside it.
|
Paschal Candle
|
5.100.567
|
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Gives Isaac a familiar that grants +0.4 Fire Rate for each consecutive room he's cleared without taking damage. The bonus stacks up to five times.
|
Purgatory
|
5.100.634
|
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While in a room with enemies, spawns red cracks in the ground. Walking over these cracks summons ghosts that launch themselves at enemies and explode.
|
Revelation
|
5.100.643
|
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Grants flight and two Soul Hearts. In addition to tears, Isaac can charge up and fire a powerful holy laser.
|
Salvation
|
5.100.696
|
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Gives Isaac a halo that summons beams of light on enemies inside it. The halo grows larger the more times Isaac has taken damage this floor.
|
Soul Locket
|
5.100.686
|
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Gives Isaac a permanent stat boost whenever he picks up a Soul Heart.
|
Spirit Sword
|
5.100.579
|
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|
Instead of tears, Isaac swings a sword. Charging does a spin attack and fires a projectile, and a projectile is sometimes fired with normal swings if Isaac has no empty Red Heart Containers.
|
The Stairway
|
5.100.586
|
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Generates a ladder at the start of every floor that leads to a unique Angel Room shop.
|
Star of Bethlehem
|
5.100.651
|
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Spawns a star familiar that slowly travels towards the Boss Room, giving an aura that increases damage and tears and grants homing tears.
|
Book of Virtues
|
5.100.584
|
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Spawns a destroyable orbiting wisp familiar that fires tears and deals contact damage. Also acts as a passive item that causes other active items to spawn themed wisps.
|
Sacred Orb
|
5.100.691
|
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Prevents items of quality 0-1 from appearing, and items of quality 2 from appearing 33% of the time. Quest items are unaffected.
|