Binding of Isaac: Rebirth Wiki

Added in Repentance

4.5 Volt is a passive item added in The Binding of Isaac: Repentance.


  • Causes Isaac's active item to charge when Isaac deals damage to enemies, rather than when he clears rooms.
    • Damage dealt by charmed/friendly enemies, active items, orbitals and familiars (including blue flies and spiders) works as well.
  • Charges are gained at a rate equal the following formula: (40 + (20 x stage)). For example:
    • In Basement Basement I / Downpour Downpour I, it takes 60 damage to gain 1 charge.
    • In Caves Caves II / Mines Mines II, it takes 120 damage.
    • In Womb Womb I / Corpse Corpse I, it takes 180 damage.
    • In Sheol Sheol / Cathedral Cathedral, it takes 240 damage.
    • In Home Home, it takes 300 damage.
    • Ascent floors use the values of their regular floors, meaning the amount of damage 4.5 Volt needs to gain charges steadily decreases during the Ascent sequence until reaching Home.
  • Multiple charges cannot be gained at once.
  • Overkill damage does not count towards a charge.


  • Tainted characters with active items in their pill/card slot will not have those items charged by 4.5 Volt if their active item isn't already fully charged.
  • Bethany Bethany will benefit from 4.5 Volt's effect for regular item charges while retaining her ability to use soul hearts as item charges. This applies to Tainted Bethany Tainted Bethany with her red heart charges as well.
  • Tainted Jacob Tainted Jacob will gain charges from 4.5 Volt when Dark Esau damages enemies.


  • Door Stop Door Stop / Mercurius Mercurius / any means of room resetting (infinite bombs): Provides infinite charges by clearing some enemies then leaving the room, and repeating.
  • Jumper Cables Jumper Cables: Increases the rate of charge by appending its 15-kills-per-charge quality on top of 4.5 Volt's damage-based charge.
  • Old Capacitor Old Capacitor: Since the 4.5 Volt also makes it so that active items don't charge when clearing rooms, this trinket can be picked up with no downside.
  • Schoolbag Schoolbag: The item in the second slot gets charged when the first one is full. Overcharges on the first item also jump to the second one.
  • Unicorn Stump Unicorn Stump + Sacrificial Dagger Sacrificial Dagger: In most boss fights, charges are regenerated faster than invincibility wears off.
  • White Pony White Pony: Since the beam trail from the charge attack deals so much damage, if used on a boss with a high amount of health, 4.5 Volt will often completely recharge the item after each use allowing for repeated usage while the boss is still alive.


  • Does not charge items which gain charge over time by default. (e.g. Sharp Straw Sharp Straw, The Candle The Candle, Butter Bean Butter Bean etc.)
    • Items converted to charge-over-time by 9 Volt 9 Volt are not affected and may gain charge in both ways.
  • Alabaster Box Alabaster Box: No effect. It still must be charged with Soul Hearts.
  • Dim Bulb Dim Bulb: Does not deactivate until the first charge bar is completely filled. A partial charge of the first bar will retain Dim Bulb's bonus.

In-game footage[]


  • The game files name 4.5 Volt's icon as "assaultbattery", which may imply "Assault and Battery" was it's original name.
    • Assault and battery is the combination of two violent crimes in common law: assault (the threat of violence) and battery (physical violence).


Bug Bug! With 9 Volt 9 Volt (and The Battery The Battery?), the gradual charge of 4.5 Volt is separate from 9 Volt's charge on one-charge items rather than being additive.