Binding of Isaac: Rebirth Wiki
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{{infobox trinket
 
{{infobox trinket
| dlc = r
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| dlc         = r
| id = 138
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| id          = 138
| quote = t's broken9Reroll your dest
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| quote       = t's broken9Reroll your dest      
 
| description = Using an [[activated item]] rerolls it.
 
| description = Using an [[activated item]] rerolls it.
 
| unlocked by = 'M
 
| unlocked by = 'M
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== Effects ==
 
== Effects ==
 
* Using an [[activated item]] rerolls it into a different active item.
 
* Using an [[activated item]] rerolls it into a different active item.
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== Notes ==
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* The active item given by ‘M will always have no charges, regardless of what the previous active item was and whether or not it was overcharged.
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* Active items that have costs associated with using them (such as {{i|Magic Fingers}}, {{i|Potato Peeler}}, {{i|Converter}}, etc.) can be rerolled even if Isaac doesn’t have the resources necessary to use them.
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** The only exception is {{i|Golden Razor}}: Isaac must have the 5 cents necessary to use it in order for it to be rerolled.
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* The item’s charge must be expended for it to be rerolled; items that can be used without spending their charge immediately (such as {{i|Bob's Rotten Head}}, {{i|Black Hole}}, {{i|Eraser}}, {{i|Spin to Win}}, {{i|Mom's Bracelet}}, etc.) must be properly used to have their charge expended.
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* ‘M cannot reroll active items into {{i|Broken Shovel 1}}, {{i|Mom's Shovel}}, {{i|Bag of Crafting}}, {{i|Hold}}, {{i|Sumptorium}}, {{i|Flip}}, or {{i|Recall}}.
   
 
== Interactions ==
 
== Interactions ==
 
* '''One-time use items''': The item disappears before it can be rerolled.
 
* '''One-time use items''': The item disappears before it can be rerolled.
** {{i|Sacrificial Altar}}: If activated with no familiars, the altar is rerolled.
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** {{i|Sacrificial Altar}}: If Isaac has no eligible familiars, the altar can be rerolled without being consumed.
* {{i|Book of Virtues}}: If an activated item is combined with the Book, only the activated one is rerolled but the Book remains unchanged.
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* {{i|Book of Virtues}}: If an active item is combined with the Book, only the active item is rerolled; the Book remains unchanged. If no active item is combined with the Book, the Book will be rerolled on use. ‘M also cannot give Book of Virtues, as it is considered a passive item.
 
* {{i|Breath of Life}}: Breath of Life is rerolled once the charge is fully expended. After one second, Isaac starts getting hurt as if he was still using Breath of Life until he leaves the room.
 
* {{i|Breath of Life}}: Breath of Life is rerolled once the charge is fully expended. After one second, Isaac starts getting hurt as if he was still using Breath of Life until he leaves the room.
* {{T|Butter!}}: The active item is rerolled before being dropped.
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* {{i|Broken Glass Cannon}}: The item is rerolled instead of turning into Glass Cannon. This item can also be given by ‘M directly.
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* {{t|Butter!}}: The active item is rerolled before being dropped.
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* {{i|Car Battery}}: The current active item is used twice before it is rerolled.
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* {{i|Esau Jr.}}: Isaac will transform into Esau Jr. if ‘M rerolls Isaac’s active item into Esau Jr. However, he will not transform into Esau Jr. if the item itself is used.
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** As the original character will be holding ‘M, Esau Jr. must be used twice for it to be rerolled.
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* {{i|Friendly Ball}}/{{i|Moving Box}}: As the item must be used twice to have its intended effect, rerolling it on the first use will prevent it from being used to its full effect.
 
* {{i|Glowing Hour Glass}}: Glowing Hour Glass rewinds time before the reroll goes through, preventing it from happening.
 
* {{i|Glowing Hour Glass}}: Glowing Hour Glass rewinds time before the reroll goes through, preventing it from happening.
* {{i|Notched Axe}}: No effect. The item cannot be rerolled by either using it or depleting its charge.
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* {{i|Magic Skin}}: Items given by Magic Skin cannot be Magic Skin even if it’s rerolled on use. However, as Isaac will not be holding Magic Skin after using it, it will be able to replace future items after being rerolled.
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* {{i|Notched Axe}}: The item cannot be rerolled by either using it or depleting its charge.
 
* {{i|Schoolbag}}: Only the primary item is rerolled.
 
* {{i|Schoolbag}}: Only the primary item is rerolled.
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== Strategy ==
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* Once ‘M gives a good active item, it can be dropped so that it can be continually used without it getting rerolled.
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* Some active items have effects that can be harmful to Isaac when used; consider if rerolling your active item is worth the risk of getting an item that you can’t reroll (either at all or without hurting your run).
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** {{i|Alabaster Box}} is especially noteworthy in that it not only cannot be rerolled, but will also preventing Isaac from gaining [[Hearts|soul hearts]] until he uses or gets rid of it.
   
 
== In-game Footage ==
 
== In-game Footage ==

Revision as of 14:18, 18 June 2021

'M is a trinket added in The Binding of Isaac: Repentance.

Effects

Notes

Interactions

  • One-time use items: The item disappears before it can be rerolled.
    • (in Afterbirth † and Repentance)Collectible Sacrificial Altar iconSacrificial Altar: If Isaac has no eligible familiars, the altar can be rerolled without being consumed.
  • (in Repentance)Collectible Book of Virtues iconBook of Virtues: If an active item is combined with the Book, only the active item is rerolled; the Book remains unchanged. If no active item is combined with the Book, the Book will be rerolled on use. ‘M also cannot give Book of Virtues, as it is considered a passive item.
  • Collectible Breath of Life iconBreath of Life: Breath of Life is rerolled once the charge is fully expended. After one second, Isaac starts getting hurt as if he was still using Breath of Life until he leaves the room.
  • (in Repentance)Collectible Broken Glass Cannon iconBroken Glass Cannon: The item is rerolled instead of turning into Glass Cannon. This item can also be given by ‘M directly.
  • (in Afterbirth † and Repentance)Butter!Butter!: The active item is rerolled before being dropped.
  • (except in Rebirth)Collectible Car Battery iconCar Battery: The current active item is used twice before it is rerolled.
  • (in Repentance)Collectible Esau Jr. iconEsau Jr.: Isaac will transform into Esau Jr. if ‘M rerolls Isaac’s active item into Esau Jr. However, he will not transform into Esau Jr. if the item itself is used.
    • As the original character will be holding ‘M, Esau Jr. must be used twice for it to be rerolled.
  • (except in Rebirth)Collectible Friendly Ball iconFriendly Ball/(in Afterbirth † and Repentance)Collectible Moving Box iconMoving Box: As the item must be used twice to have its intended effect, rerolling it on the first use will prevent it from being used to its full effect.
  • Error: The given collectible ("Glowing Hour Glass") does not exist.: Glowing Hour Glass rewinds time before the reroll goes through, preventing it from happening.
  • (in Repentance)Collectible Magic Skin iconMagic Skin: Items given by Magic Skin cannot be Magic Skin even if it’s rerolled on use. However, as Isaac will not be holding Magic Skin after using it, it will be able to replace future items after being rerolled.
  • Collectible Notched Axe iconNotched Axe: The item cannot be rerolled by either using it or depleting its charge.
  • (in Afterbirth † and Repentance)Collectible Schoolbag iconSchoolbag: Only the primary item is rerolled.

Strategy

  • Once ‘M gives a good active item, it can be dropped so that it can be continually used without it getting rerolled.
  • Some active items have effects that can be harmful to Isaac when used; consider if rerolling your active item is worth the risk of getting an item that you can’t reroll (either at all or without hurting your run).
    • (in Repentance)Collectible Alabaster Box iconAlabaster Box is especially noteworthy in that it not only cannot be rerolled, but will also preventing Isaac from gaining soul hearts until he uses or gets rid of it.

In-game Footage

Trivia

  • Like Collectible Missing No. iconMissing No., the name 'M is a reference to a glitch from the Generation I Pokémon games, often thought of as a counterpart to MissingNo. itself. This is also referenced by its appearance, as random jumbles of pixels is very similar to the corrupted sprites you would see from a sprite error in Generation I Pokémon games.
  • The description is a combination of Broken RemoteBroken Remote and Collectible The D6 iconThe D6's description, "It's broken" and "Reroll your destiny".