Binding of Isaac: Rebirth Wiki
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(in Repentance)

'M is an unlockable trinket added in The Binding of Isaac: Repentance.

Effects[ | ]

  • Using an active item rerolls it into a different active item.

Notes[ | ]

  • The active item given by ‘M will always have no charges, regardless of what the previous active item was and whether or not it was overcharged.
  • Rerolling into active items counting towards transformations (e.g.Collectible Guppy's Paw iconGuppy's Paw, Collectible Jar of Flies iconJar of Flies, Collectible Bob's Rotten Head iconBob's Rotten Head, Collectible The Bible iconThe Bible etc.) will not be counted towards said transformation, regardless if Isaac puts it back down and picks it back up.
    • Having the Guppy transformation and rerolling either Collectible Guppy's Head iconGuppy's Head orCollectible Guppy's Paw iconGuppy's Paw will remove the transformation, even if these items were acquired before using ‘M.
  • Active items that have costs associated with using them (such as Collectible Magic Fingers iconMagic Fingers, Collectible Potato Peeler iconPotato Peeler, Collectible Converter iconConverter, etc.) can be rerolled even if Isaac doesn’t have the resources necessary to use them.
    • The only exception is Collectible Golden Razor iconGolden Razor: Isaac must have the 5 cents necessary to use it in order for it to be rerolled.
  • The item’s charge must be expended for it to be rerolled; items that can be used without spending their charge immediately (such as Collectible Bob's Rotten Head iconBob's Rotten Head, Collectible Black Hole iconBlack Hole, Collectible Eraser iconEraser, Collectible Spin to Win iconSpin to Win, Collectible Mom's Bracelet iconMom's Bracelet, etc.) must be properly used to have their charge expended.
  • ‘M cannot reroll active items into Collectible Broken Shovel 1 iconBroken Shovel, Collectible Mom's Shovel iconMom's Shovel, Collectible Hold iconHold or Collectible Recall iconRecall.
  • Active items 'M rerolls into is fixed per seed. This means the same active item on the same seed while holding 'M will always reroll into the same other active item every time.

Strategy[ | ]

  • Once ‘M gives a good active item, it can be dropped so that it can be continually used without it getting rerolled.
    • For this reason, it is recommended to drop 'M when taking unknown pills, in case Gulp! appears, which would prevent Isaac from keeping any active item.
  • Some active items have effects that can be harmful to Isaac when used; consider if rerolling the active item is worth the risk of getting an item that can’t be rerolled (either at all or without hurting the run).
    • Collectible Alabaster Box iconAlabaster Box is especially noteworthy, as it cannot be rerolled, and will also prevent Isaac from gaining Soul HeartSoul Hearts until he uses or gets rid of it.

Interactions[ | ]

  • One-time use items: The item disappears before it can be rerolled.
    • Collectible Sacrificial Altar iconSacrificial Altar: If Isaac has no eligible familiars, the altar can be rerolled without being consumed.
  • Collectible Book of Virtues iconBook of Virtues: If an active item is combined with the Book, only the active item is rerolled; the Book remains unchanged. If no active item is combined with the Book, the Book will be rerolled on use. ‘M also cannot give Book of Virtues, as it is considered a passive item.
  • Collectible Breath of Life iconBreath of Life: Breath of Life is rerolled once the charge is fully expended. After one second, Isaac starts getting hurt as if he was still using Breath of Life until he leaves the room.
  • Collectible Broken Glass Cannon iconBroken Glass Cannon: The item is rerolled instead of turning into Glass Cannon. This item can also be given by ‘M directly.
    • This only applies if you manage to obtain a charged and usable Broken Glass Cannon, as it otherwise automatically replaces itself with Glass Cannon once charged.
  • Butter!Butter!: The active item is rerolled before being dropped.
  • Collectible Car Battery iconCar Battery: The current active item is used twice before it is rerolled.
  • Collectible Esau Jr. iconEsau Jr.: Isaac will transform into Esau Jr. if ‘M rerolls Isaac’s active item into Esau Jr. However, he will not transform into Esau Jr. if the item itself is used.
    • As the original character will be holding ‘M, Esau Jr. must be used twice for it to be rerolled.
  • Collectible Friendly Ball iconFriendly Ball / Collectible Moving Box iconMoving Box: As the item must be used twice to have its intended effect, rerolling it on the first use will prevent it from being used to its full effect.
  • Collectible Glowing Hourglass iconGlowing Hourglass: Glowing Hourglass rewinds time before the reroll goes through, preventing it from happening. This is avoided when used during the Beast fight and will be rerolled into another active.
    • If Glowing Hourglass rerolls into a rechargeable item(e.g. Collectible Spin to Win iconSpin to Win, Collectible The Boomerang iconThe Boomerang), The Glass will have all its charges restored, allowing for infinite rewinding.
  • Collectible Magic Skin iconMagic Skin: Items given by Magic Skin cannot be Magic Skin even if it’s rerolled on use. However, as Isaac will not be holding Magic Skin after using it, it will be able to replace future items after being rerolled.
  • Collectible Notched Axe iconNotched Axe: The item will be rerolled once it runs out of durability.
  • Collectible Schoolbag iconSchoolbag: Only the primary item is rerolled.

In-game Footage[ | ]

Trivia[ | ]

  • 'M is from the Antibirth mod.
  • Like Collectible Missing No. iconMissing No., the name 'M is a reference to a glitch from the Generation I Pokémon games, often thought of as a counterpart to MissingNo. itself. This is also referenced by its appearance, as random jumbles of pixels is very similar to the corrupted sprites you would see from a sprite error in Generation I Pokémon games.
  • The description is a combination of Broken RemoteBroken Remote and Collectible The D6 iconThe D6's description, "It's broken" and "Reroll your destiny". This may be because it triggers when an active item is used (like Broken Remote) and it rerolls the active item (like D6).


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