Victory Lap

A Victory Lap is a mechanic added in The Binding of Isaac: Afterbirth †. A Victory Lap allows you to start a new run with almost all of your final items after killing The Lamb in the. Multiple laps can be made as long as the Dark Room is cleared each time.

Effects

 * Completion marks and achievements cannot be earned (except for the achievements earned for completing victory laps).
 * Isaac will take a full heart of damage on all floors after beginning a victory lap (unless he has ).
 * The effects of all Pills are re-randomized.
 * Some items are lost upon starting a victory lap. Items lost this way are added back into their respective item pools and can be acquired again.
 * This mechanic can remove items in a character's card/pill slot, which leaves an empty slot that the player can still switch to.
 * All victory laps will be on hard difficulty, even if the initial run wasn't.
 * Once the third victory lap has been reached (and on every subsequent victory lap), several effects occur:
 * Isaac will turn into.
 * This version of The Lost does not get or the  Eternal D6  However, if the run was started as The Lost (or if the Holy Mantle was found) it is possible to keep the Holy Mantle from the previous run.
 * This version of The Lost has Holy Mantle if it has been unlocked by donating to the Greed Machine.
 * instead has both entities become The Lost, controlled with the same inputs like, removing both the Soul's attack restriction and the ability to pick up and throw the Forgotten. The drop key cannot be held to individually control each character, and items previously acquired are held by the The Forgotten. The Soul can acquire its own items.
 * Shops will no longer appear (except for in ).
 * Red Chests in the will turn into Brown Chests and Golden Chests.
 * If a Devil Deal is taken at any point during the entire run, Angel Rooms will no longer appear (unless, or  is picked up, or a Sacrifice Room allows Isaac to enter an Angel Room).
 * If the Donation Machine jams, it will remain jammed on all subsequent victory laps.
 * The Donation Machine can be donated to and even jammed, but the amount of coins will not increase.

Trivia

 * This mechanic is similar to Nuclear Throne's looping system, where defeating a certain boss loops back to the start of the game with a higher difficulty.
 * According to Edmund McMillen, the Victory Lap mechanic is only included in the Dark Room, since it's the Harder Chapter 6 path, therefore being set as a "reward" there.

Tour d'Honneur