V1.06.J75

''This was the first initial version of Booster Pack #2 for the Afterbirth † DLC expansion. For an overview on content added in Booster Pack #2, please see this page: Booster Packs''

New items

 * (520), which is based off this Steam Workshop item by Ashkait & Scayze.
 * (521), which is based off this Steam Workshop item by Plumbo.
 * (522), which is based off this Steam Workshop item by Eufuu.
 * (523), which is based off this Steam Workshop item by Tim l'enchanteur.
 * (524), which is based off this Steam Workshop item by Ashkait & Scayze.
 * (525), which was inspired by this Steam Workshop item by Extreme Ninja Home Makeover.

New trinkets

 * Filigree Feather (123)

New features

 * Added bomb synergy graphics, which is based off of this this Steam Workshop mod by S-body.
 * Added a custom sprite depending on how many flies you have, which is based off of this this Steam Workshop mod by Stewartisme.
 * A Mom's dressing table will now spawn in the starting room of every floor if you have 8 or more collectible items. You can bomb it once per floor to yield the same rewards as a random grey chest. It is not affected by Mom's Key. It is based off of this this Steam Workshop mod by Sinsthar.
 * Angel Rooms now function similar to Treasure Rooms in that if there is more than 1 pedestal item, touching one will make all of the others disappear.
 * Changed some Angel Rooms:
 * Added an additional pedestal item to room #1 (the room with 1 statues and 1 item pedestal).
 * Added an eternal heart to room #2 (the room with 1 statue and 1 item pedestal).
 * Added 4 eternal hearts and removed 2 soul hearts from room #3 (the room with 1 statue and 3 soul hearts).
 * Added 3 item pedestals and removed 2 eternal hearts from room #4 (the room with 2 eternal hearts).
 * Added 6 more blue fires to room #5 (the room with 1 statue and 1 item pedestal).
 * Added an item pedestal to room #6 (the room with 1 statue and 1 item pedestal).
 * Added 4 item pedestals and removed 3 soul hearts and removed 1 eternal heart from room room #7 (the room with 1 eternal heart and 4 soul hearts behind locked blocks).
 * Added an additional pedestal item to room #9 (the narrow room with 1 statues and 1 item pedestal).
 * Added an additional pedestal item to room #12 (the room with 2 statues and 1 item pedestal).
 * Added two additional pedestal items and removed 3 soul hearts from room #13 (the room with 1 statue and 5 soul hearts).
 * Added an extra soul heart to room #14 (the room with 2 items).
 * Added 3 pedestal items and removed 2 soul hearts from room #15 (the room with 2 soul hearts and 2 statues).
 * Added a new transformation called Stompy upon getting three size up items (such as or a One Makes You Larger pill). After attaining this transformation, the player will create dust clouds when walking and have a chance to spawn the  effect upon getting hit.

Additions

 * Active items charge during Challenge Room waves.
 * now counts towards Beelzebub.
 * Added Booster Pack #1 items to the Greed mode pool.

Changes

 * Enabling mods no longer disables achievements after beating Mom's Heart.
 * The sprite now has an outline.
 * is now unlocked with.

Fixes

 * Fixed the bug where the Treasure Room item pool was yielding before the pool was actually depleted.
 * Fixed the bug where the and  synergy caused unavoidable damage.
 * Fixed the bug where would not properly unlock.
 * Fixed the bug where dropped pickup positions were unseeded.
 * Fixed the bug where rerolled item pedestals from were unseeded.
 * Fixed the bug where would not work on Azazel.
 * Fixed the bug where the drops from were unseeded.
 * Fixed the bug where the payouts from were unseeded.
 * Fixed the bug where the number of enemies from Portals were unseeded.
 * Fixed the bug where the void portal that appeared after Mom was incorrectly textured.
 * Fixed the bug where familiars with a charge component would automatically fire upon entering a boss room.

New bugs

 * The item is misspelled as "Leperocy".
 * The Boss Rush gives double the amount of charges that it is supposed to, since it awards charges at both the beginning and the end of every wave.
 * Entering the Devil room with the new item often causes the game to crash.