V1.06.0182

Fixes

 * Fixed a Windows crash caused by an exe modification step in the build process.
 * Fixed a crash related to loading a game save after smelting trinkets.
 * Fixed a crash on startup related to save data.
 * Fixed a crash involving an item that would try to spawn doors in Greed/Greedier mode.
 * Fixed a bug where the player could be hurt by certain fires spawned by their own items.
 * Fixed a bug where the boss clear music could play too soon.
 * Adjusted steam cloud save detection.

Mod tools

 * Fixed a display issue and some default path issues with room editor.
 * Fixed a Mac issue with missing libraries that made the Mac ModUploader impossible to launch without a specific dev environment installed.

Modding API

 * Generated comments for HTML documentation.
 * Added descriptions of mod callback conditions, arguments and return values, in  and in HTML documentation.
 * Changed signature of  callback to pass the player entity.
 * Removed some duplicated casts:  and  . Instead use   and.
 * Added some missing entity casts:,  ,.
 * Added some methods to player to get joystick inputs.
 * Made player stats modifiable by mods.
 * Removed getters for readonly player stats, since they were made redundant.
 * Added functions such as  to convert game coordinates to rendering coordinates.

Additions

 * Mimic Chests have a new texture.
 * They also now have a custom animation. (This does not get correctly unpacked by the unpacker and shows up as  in the root of the game directory.)
 * Drowned Hive was given a new "portrait" attribute (might be related to the bestiary).

Changes

 * HP changes:
 * Portal 10 → 9.
 * Sisters Vis 800 → 500.
 * Big Horn 600 → 480.
 * Small Hole 10 → 10,000.
 * Big Hole 10 → 10,000.
 * The following bosses got updated animations:
 * Sisters Vis,
 * Big Horn,
 * Delirium.
 * The following rooms were changed:
 * Special rooms:
 * Added a random heart, a random bomb, a random coin, a random pill, and a random key to the Treasure Room without a pedestal item.
 * Lots of room changes, too many to list individually.
 * Deleted room 741 (a room with 8 Blastocysts).
 * If you a 1-use item such as, it will still trigger the item, but it will no longer permanently store that item.
 * The black champion Brownie now spawns Chargers instead of Drowned Chargers.
 * If you a 1-use item such as, it will still trigger the item, but it will no longer permanently store that item.
 * The black champion Brownie now spawns Chargers instead of Drowned Chargers.