V1.06.J791

Balance Changes

 * Chance to find max level Shops in Hard mode increased to 50%, and back to how they were previously in normal mode.
 * Added Restock Machines back to Shops, with a 25% chance to replace the Donation Machine
 * Tinted rocks are now more common in Hard

General Fixes

 * Fixed a crash caused by dying and reviving during the Rotgut fight
 * Fixed a crash caused by tears
 * Reap Creep can no longer appear on the Scat Man challenge to reduce the likelihood of unfair softlocks
 * Fixed I Found Pills causing, , , and 's head to disappear
 * Fixed Chub and other bomb eating bosses causing a crash when swallowing rockets
 * Fixed being able to unlock by saving and resuming a run or by entering a certain area
 * Fixed getting canceled when taking damage before the rocket hits the ground
 * Fixed Delirium's death animation getting stuck in an endless loop when he dies while slowed or sped up
 * Added a tentative fix for corrupted graphics caused by burrowing enemies on AMD graphics drivers
 * Entering certain floors now attempts to place the player in a safe spot to prevent instant damage from any room hazards
 * Fixed pickup animation getting stuck when using certain active items while holding a red bomb
 * Fixed Bestiary entries for some Vis enemies that were missing graphics
 * Touching certain fires no longer triggers bleed effect
 * Touching certain fires no longer rerolls Eden
 * Fixed an unintended interaction with certain fires and
 * Fixed a rare situation involving Eden tokens which could cause the character selection menu to be stuck on the wrong side
 * Fixed a crash caused by using while having
 * Fixed Butter! allowing single-use items to be reused endlessly
 * Fixed Wormwood sometimes getting stuck underwater when slowed down
 * Lightning flashes in have had their brightness reduced to accommodate for users with sensitive vision

Book of Virtues Fixes

 * Added wisps
 * Fixed wisps not dying as expected
 * Fixed a crash caused by wisps
 * Fixed a possible crash caused by wisps
 * Fixed a possible crash caused by wisps
 * Fixed a possible crash caused by wisps
 * Fixed a possible crash caused by wisps
 * Fixed interaction between wisps and

Co-op Fixes

 * Fixed infinite boss item respawn exploit
 * Dead co-op players are now revived only when the end-of-floor boss is defeated
 * Fixed challenge runs
 * Fixed dead co-op player being able to unlock certain doors
 * Fixed not being able to start co-op if Player 1 has one or less red hearts

Misc

 * Added several missing bestiary entries
 * Updated various room layouts
 * Updated sprites for Sins and Super Sins