Chocolate Milk

Chocolate Milk is a passive item.

Effects

 * Grants charged tears that deal greater damage when fully charged.
 * Tear damage scales from approximately 10% damage at a minimum charge to 400% damage at full charge.
 * The numbers above occur with very high tear delay. A high tears stat can increase the minimum damage dealt, but decreases the maximum damage dealt.
 * Tears down: Delay * 2.5.

Synergies

 * //: Fires multiple charged shots.
 * //: Split tears do half the damage of normal tears.
 * : Charging the shots increase the size and damage of the aura.
 * Guppy: Firing quickly generates lots of Blue Flies, which each deal 200% of your tear damage.
 * : Increased tear delay. Completely charged shots and their burst tears are larger and deal higher damage than normal. Chocolate Milk also allows low-damage Haemolacria shots to be fired rapidly.
 * //: The size and damage of all generated tears correspond to the current charge level of Chocolate Milk. Isaac's Tears will nearly instantly recharge while charging a Chocolate Milk shot.
 * : Increased tear delay. Charged shots deal massively increased damage, as the +40 damage from Ipecac is run through the damage multiplier of Chocolate Milk. It also allows low-damage Ipecac shots to be fired rapidly.
 * : Rapidly firing small, uncharged tears can cause the fed tear to grow into a gigantic tear that will still deal fairly low damage while feeding tears with charged tears will result in higher-damage tears.
 * : Spiders rapidly spawn while charging.
 * : Reduces Isaac's current tear delay by 20%, allowing Monstro's Lung to charge faster. Each tear from Monstro's Lung is also a charged Chocolate Milk shot, massively increasing damage.
 * Tear delay is increased, and the tear damage, along with the amount of tears fired is dependent on charge time.
 * : Increased tear delay. Massively increases the damage of each shot, and charged tears decay in damage much slower as a result.
 * : Booger damage is influenced by the damage of the individual tear, so fully-charged Chocolate Milk shots can result in very potent damage over time.
 * : Damage dealt by the laser is equal to Isaac's current charge, leading to constant high damage from a safe distance.
 * The laser deals 20% of Isaac's damage regardless of charge, tears are affected by Chocolate Milk as normal.
 * : Fully charged beams deal four times normal damage. Trisagion's shots are colored brown.
 * : When charging the club, instead of being thrown, the club grows bigger, doing more damage.

Interactions

 * : No effect, but retains the reduced tear delay.
 * : Doesn't increase damage, but reduces Isaac's current tear delay by 20% (allows Brimstone to charge faster). Beam is colored brown. It also applies to Azazel's default mini-brimstone.
 * Brimstone laser takes longer to fully charge, but can be released at any point during its charge. Width and damage of the laser increases at higher charges. Width scales from 50% at minimum charge to 160% at maximum charge. Damage scales from 25% at minimum charge to 250% at maximum charge. Unlike with normal tears, the tears stat does not directly affect maximum or minimum damage.
 * : If the charge is released quickly (before the charge meter is about 33% full) Tainted Azazel will sneeze. If released after that, he will shoot a laser instead.
 * : The charge bar only indicates the current charge for Chocolate Milk, not for Cursed Eye; the latter's charge is determined by the eye's glow. If charged until Cursed Eye fully glows, Isaac fires one Chocolate Milk shot, followed by up to three minimal power ones.
 * Cursed Eye takes longer to charge, but low damage shots can be fired rapidly. If fully charged, Isaac fires five Chocolate Milk shots.
 * : Bombs can't be charged, but reduces Isaac's current tear delay by 20% (allows Dr. Fetus to fire faster). Bombs are brown.
 * : Missiles can't be charged, but reduces Isaac's current tear delay by 20% (allows Epic Fetus' missiles to be fired with a shorter delay between them). Changes the explosion color to brown.
 * : The tear can't be charged, but reduces Isaac's current tear delay by 20% (allows The Ludovico Technique to deal damage faster). Turns the tear into a Chocolate Milk tear.
 * : Doesn't increase damage, but reduces Isaac's current tear delay by 20% (allows Mom's Knife to charge faster). The knife turns brown.
 * : Isaac will automatically charge his shots. Fire rate increases when the crosshair is closer to Isaac, and damage increases when the crosshair is farther from Isaac.
 * : Firing the Mega Blast beam while Chocolate Milk charges preserve the charge, but does not increase the beam's damage.
 * : Overrides Chocolate Milk's active charge. Tear damage is determined by how charged Neptunus is.
 * : Overrides Chocolate Milk, but Isaac gains a flat +1 damage bonus after the Soy Milk damage penalty.
 * Shoots moderately charged shots at a quick pace with no increase in damage.
 * : Lasers can't be charged, but reduces Isaac's current tear delay by 20% (allows Technology to fire faster). Lasers are colored brown.
 * Lasers can be charged, dealing up to 4x damage when fully charged. Low-damage lasers can also be fired rapidly. Tear delay isn't decreased.
 * : Doesn't increase damage, but reduces Isaac's current tear delay by 20% (allows Tech X to charge faster). Laser rings are colored brown.

Trivia

 * This item is used in Onan's Streak (challenge #29).

Seeds
Z6TY HCX7 (Adjacent to starting room) XALQ CQLT (Below starting room) HM12 QGTW (Above starting room, Brimstone in Curse Room) NM9T FG6Y (2 rooms to the left) GMZZ 3BG7 (Adjacent to starting room) LWMA PE0B (Adjacent to starting room) MHAY 6H2L (Adjacent to starting room) TG9X N2XD (Two rooms to the left) ZFKD T9V7 (Adjacent to starting room)