Explosivo

Explosivo is a passive item added in The Binding of Isaac: Afterbirth.

Effects

 * Isaac's tears have a chance to stick to enemies and explode a few seconds afterward, dealing 60 damage plus Isaac's tear damage.

Synergies

 * : The explosion results in split Explosivo shots being generated. If the target survives, they're likely to immediately stick again.
 * : Dr. Fetus bombs may occasionally turn into.
 * : The tear keeps its damaging aura while attached to the enemy, the aura grows as the tear does until it explodes. The aura can damage only enemies other than the one the tear is stuck to, however.
 * : Main tears and burst tears can have the Explosivo effect. If a main tear has the Explosivo effect, it will burst with its explosion, the burst tears dealing damage based off the explosion damage.
 * : Sticky shots will explode even if they fall to the floor after the initial target dies.
 * : Explosivo tears can be fed and will burst into Explosivo tears; however, if normal tears are fed first, Explosivo fed to the normal tears will not give the tear the Explosivo effect.
 * : Tears that stick to enemies can still block/be destroyed by enemy shots.
 * : Increases the damage of Explosivo's explosions to 110.
 * : Leaves a pool of green creep on the floor.
 * : The 60 point explosion damage bonus is not affected by Soy Milk's penalty, combining efficiently with the high fire rate.
 * : The fired projectile can take on Explosivo's effects. The sword swing can leave behind Explosivo tears.
 * : Stuck tears will still generate arcs of electricity. Multiple tears stuck to a single enemy can cause very rapid damage.

Interactions

 * All other bomb modifiers: No bomb modifier outside and Short Fuse has an effect on Explosivo tears.
 * : Bob's Rotten Head has a chance to stick onto enemies. The explosion damage bonus increases to 110.
 * : Overrides Explosivo.
 * Regular explosive tears may stick to enemies in contact with the laser.
 * : Overrides Explosivo.
 * : Overrides Explosivo.
 * Some Explosivo tears have the Holy Light effect applied to them. These tears spawn a beam of light after a few seconds of sticking to an enemy instead of exploding.
 * : Not recommended. Tear will alternate between "normal" and black. If it touches an enemy, it will stick to it, grow in size, then explode. While the tear is stuck to an enemy, it stops doing damage and cannot be controlled, leaving the player helpless.
 * : Overrides Explosivo.
 * Regular explosive tears may stick to enemies in contact with the knife.
 * : When a tear sticks to an enemy, nearby enemies will be quickly pulled in the direction of the tear. The constant pull may make the enemy movement unpredictable, however.
 * /: Overrides Explosivo.
 * Regular explosive tears may stick to enemies in contact with the laser.
 * : Overrides Explosivo.
 * Regular explosive tears may stick to enemies in contact with the blasts of light.
 * Regular explosive tears may stick to enemies in contact with the blasts of light.

Trivia

 * Possible reference to a scene from "The Incredibles" where the black tar balls grew and grew when they hit Mr. Incredible.
 * Possible reference to the Tenacious D song of the same name.
 * The icon may be a reference to the NES game Top Gun as it looks incredibly similar to the missiles that shoot at you in the game.
 * Explosivo means Explosive in Portuguese and Spanish.

Seeds
TK6A 8LJA (First Golden Treasure Room) M34T 439X (First Floor Treasure Room)